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Clairvoyance allows a character to view a remote area as if they were there.

  • Sources: Psychic
  • Target: One area, object, or creature to be observed
  • Duration: Maintained
  • Range: 5 meters per 1 Base Point
  • Cost: 5 CP for 4 meter radius around a single area and relying 1 sense, creature, or object, +2 CP per +2m radius, +5 CP per additional sense relayed
  • Available Additional Effects: Charges, Delayed Effect, Dispel Resistance, Imperceptible, Persistant, Range Advantages, Sticky, or Triggered
  • Characteristics Bonus: None

Clairvoyance allows a character to view areas, objects, or creatures within its range remotely. When targeting an area or object, the character views the target through a sensor that relays information back to them with psychic readings; this sensor is visible unless the character takes the Imperceptible addition. When targeting a creature, the character can either view them with a censor or attempt to view the environment through their senses. This requires an Accuracy roll versus the target's Discipline, and if the character's Ego surpasses the target's Mental defense, then he can borrow the victim's senses.

Clairvoyance can only be a Psychic Power, as it requires drawing information from an external source.

Examples Edit

Alarm: The character sets up a sensor to go off if anyone approaches the area.

  • Base Power: Clairvoyance, 16 meter radius, Relay Sight and Sound. Base Points: 24
  • Source: Psychic
  • Target: One area, object, or creature
  • Duration: Maintained
  • Range: 190 (Addition)
  • Additions: Charges (4 5-min Battery), Range (Double), Trigger (When a character enters the area of effect, one action reset on the user's turn). Total Cost Increase: +8
  • Limitations: Focus (Duration), Implement (Acc). Total Cost Reduction: -24
  • Total Active Points/Actual Point Cost: 32/8

Farsight: The character sends out a psychic sensor to gain information from a far away source.

  • Base Power: Clairvoyance, 16 meter radius, Relay Sight and Sound. Base Points: 24
  • Source: Psychic
  • Target: One area, object, or creature
  • Duration: Maintained
  • Range: 190 meters (Addition)
  • Additions: Charges (4 5-min Battery), Imperceptible, Range (Double). Total Cost Increase: +12
  • Limitations: Implement (Component), Incantation. Total Cost Reduction: -22
  • Total Active Points/Actual Point Cost: 36/14

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