Driving represents the character's skill in operating various vehicles.
- Primary Characteristic: Agility
- Time to Perform: As part of a Movement
When operating a vehicle with which they proficiency, the character must make Driving checks during combat to not lose control of their vehicle. The Drive check's Difficulty is dependent on the complexity of what the character wants to do.
|Attack a creature or activate a Power while driving||21|
|Non-verbal communications with another creature||7|
|Perform a second task while driving||21|
|Drive safely over poor road conditions||18|
|Keep control while the vehicle is being attacked||11, + Health damage dealt to the vehicle|
|Driving safely while impaired by mind-altering substances (alcohol, drugs, ect)||70|
The Game Master can prompt characters driving vehicles to make additional checks as they see necessary, setting the Difficulty at an appropriate check. If a character loses control of their vehicle, what happens is entirely up to Game Master. Recommended options include swerving the left or right suddenly, crashing into an object and potentially destroying the vehicle, or causing the care to flip over and throw everyone inside around.