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The Power takes more time than usual to take effect. In exchange for reducing the Power's Actual Point Cost by 1 per 5 Total Active Points, the Power requires an additional round to activate; the character starts using the Power on their turn, and it takes affect at the start of their next turn. During this time, the character cannot take any Reactions or change Stances.

  • Every additional round to activate the Power increases the point reduction by 1 per 5 Total Active Points.

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